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Animation courses planned

Posted: July 30, 2008 9:31 p.m.
Updated: October 1, 2008 5:02 a.m.
This fall College of the Canyons’ animation department is introducing two new courses in animation history and video game animation.

“Animation 100: History of Animation” will examine animated films and other media from various time periods and cultures in order to better understand the animations of today. The class will also provide students with a unique insight into some of the more interesting “inside” stories and background about many of history’s most successful animated movies. Classes will meet 4:25 to 7:25 p.m. Mondays beginning Aug. 25 on the COC Valencia campus.

“Animation 260: Real-Time Video Game Animation” is a production class that will emphasize the creation of 3D art assets in today’s modern video game.  Using Maya animation software, students will learn how to create 3D models, textures, animations and scenes for use in various video game engines. Areas of instruction will also include the efficient design and creation of 3D assets, lighting in a game system environment and proper methods of animation. Prior experience with the Maya software and/or 3DMax is required. Classes will meet 10:30 a.m. to 12:55 p.m. Tuesdays and Thursdays beginning Aug. 26 on the COC Valencia campus.

For information about the COC Animation Department’s schedule of classes and programs, contact Jeff Baker at (661) 362-3688 or


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